Page 87 - Conference Book The 3rd IConVET "Future of TVET Graduates: Developing Talent for Industry 4.0 and The New Normal"
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The 3  International Conference
                                                        rd
                                       on Vocational Education and Technology (IConVET)
                                 Universitas Pendidikan Ganesha - Bali | 7  November, 2020
                                                              th
           DEVELOPING ARTICULATE STORYLINE 3 BASED
              LEARNING OBJECT IN SUPPORTING (SPADA)
                       INDONESIA ONLINE LEARNING


                   I G P Sindu , G S Santyadiputra  and A A J Permana
                                                                  3
                                               2
                             1

              1,2 Informatic Engineering Education, Faculty of Engineering and
             Vocational, Ganesha University of Education, Singaraja, Indonesia
             3 Informatics Management, Faculty of Engineering and Vocational,
                   Ganesha University of Education, Singaraja, Indonesia

                 partha.sindu@undiksha.ac.id , gsaindras@undiksha.ac.id
                                           1
                                                                    2
                               agus.aan@undiksha.ac.id
                                                      3

          Abstract. This study aimed at creating a learning object design based on
          Articulate Storyline 3 in supporting the Indonesian Online Learning System
          (SPADA). The method of the present research is development (research and
          development), using the ADDIE Model. ADDIE Model development design
          was combined with the  AGILE Method to develop learning tools. The
          expected benefit from this research is being able to integrate learning objects
          with other learning objects at SPADA Indonesia. The development stages
          were determining the  course to be developed, needs analysis, developing
          draft, utilizing the Universitas Pendidikan Ganesha E-learning software, and
          testing (a review from content expert and field testing). The results of the
          learning object design can help and facilitate lecturers and students to carry
          out the lecture process better and be able to increase the level of mastery of
          the subject matter. Students and lecturers would not be locked up by face-
          to-face meeting and time. Based on the validity test conducted by media,
          design and content  experts, it could be  said that the  AS3-based learning
          object designs was "Very Valid" and could be used for lecture process.








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