Page 30 - Conference Book The 3rd IConVET "Future of TVET Graduates: Developing Talent for Industry 4.0 and The New Normal"
P. 30
The 3 International Conference
rd
on Vocational Education and Technology (IConVET)
Universitas Pendidikan Ganesha - Bali | 7 November, 2020
th
Adaptation Strategy Of Authentic Assessment In Online Learning During The
Covid-19 Pandemic .................................................................................... 93
Effect Of Problem-Based Learning On Critical Thinking Skills .......................... 95
Students’ Perceptions Of Online Learning In Teacher Training And Education
Faculty ....................................................................................................... 96
Trainer And Remote Lab Design Using Internet Of Things (Iot) ......................... 98
Development Of 21st Century Skill Learning Designs Through The Application
Of The Concept Of Independent Learning In The Vocational Field............. 99
Development Of Prepaid Water Meters Based On At89s52 Microcontroller .... 100
Alkin Based On Saw Evaluation Model Simulation For Evaluating Flip Learning
In Smk Ti Bali Global Jimbaran................................................................ 101
Developing Stock And Sauce Learning Materials Of European Culinary Courses
For The Third Semester Students Of The Culinary Arts Vocational Education
Program .................................................................................................... 102
Student Performance Assessment Strategies By Involving Peers Students ......... 103
Developing The Results Of Learning Megibung For Vocational Education And
Culinary Arts Students Of Ganesha Education University ......................... 104
Educational Big Data Infrastructure: Opportunities, Design And Challenges..... 106
A Prototype Of Iot-Based Smart System To Support Motorcyclists Safety ........ 107
Study Of The Implementation Of Online Learning Models In Vocational
Schools ..................................................................................................... 108
The Development Of Interactive Learning Media Autoplay Media Studio Eight In
Digital Simulation Lessons At Smk Ganesha Nusantara Singaraja ............ 110
Design Of User Satisfaction Evaluation Instrument Of Informatics Engineering
Education Graduates, Faculty Of Engineering And Vocational, Universitas
Pendidikan Ganesha ................................................................................. 111
Indonesian Sentiment Summarization For Lecturer Learning Evaluation By Using
Textrank Algorithm .................................................................................. 112
Employability Skills Of Vocational Education Graduates Students Needed By 4th
Industrial Revolution Workplace .............................................................. 113
Identifying Students’ Learning Difficulties In Human And Computer Interaction
Course Through The Implementation Of Project Based Learning Model... 114
Designing The Balinese Script-To-Speech Synthesis System Using Noto Serif
Balinese Font ............................................................................................ 116
| IConVET 2020 | 30
https://conference.undiksha.ac.id/iconvet/ | 30 |

