Page 98 - Conference Book The 3rd IConVET "Future of TVET Graduates: Developing Talent for Industry 4.0 and The New Normal"
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The 3  International Conference
                                                        rd
                                       on Vocational Education and Technology (IConVET)
                                 Universitas Pendidikan Ganesha - Bali | 7  November, 2020
                                                              th
               TRAINER AND REMOTE LAB DESIGN USING
                         INTERNET OF THINGS (IOT)

                     Idhar , Purnamawati , Riana Tangking , Ruslan 4
                                                        3
                                        2
                          *1
          1,2  Department of Electronics Engineering Education, Engineering Faculty,
                         Universitas Negeri Makassar, Indonesia
           3,4 Department of Electrical Engineering Education, Engineering Faculty,
                         Universitas Negeri Makassar, Indonesia

                                              2
                        1
                E-mail:  Idharjutek@gmail.com,  purnamawati@unm.ac.id,
                                     3 rianamangesa@gmail.com,  ruslan.ft@unm.ac.id
                                                  4

          Abstract.  This research aims to design and produce a learning media of
          Trainer and Remote Lab based on Interne of Things (IoT) which can be used
          in learning in the era of the industrial revolution 4.0. This research method
          is Research and Development (R&D) with several stages, namely
          Requirement, Design, and Coding & Testing. The Requirement stage is
          implemented by doing a communication and interviews with lecturers and
          students, this activity intends to understand the conditions of the learning
          media used in the laboratory. The design stage is carried out by preparing
          requirement specifications by creating an IoT Trainer and Remote Lab IoT
          system design architecture. While the Coding & Testing stage was applied
          by coding  Fire base, Remote  Lab, and Arduino (NodeMCU). Testing is
          applied on students and lecturers to check  the connectivity and system
          failures. The results of this study are in the form of IoT (Hardware) trainer
          learning media  using NodeMCU and Remote  Lab  IoT  as  a software of
          Android application. After testing the product 21 times, a very good level of
          reliability was obtained, reaching 93.33%, thus the  IoT and Remote Lab
          Trainers are suitable for use as distance learning media.



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