Page 98 - Conference Book The 3rd IConVET "Future of TVET Graduates: Developing Talent for Industry 4.0 and The New Normal"
P. 98
The 3 International Conference
rd
on Vocational Education and Technology (IConVET)
Universitas Pendidikan Ganesha - Bali | 7 November, 2020
th
TRAINER AND REMOTE LAB DESIGN USING
INTERNET OF THINGS (IOT)
Idhar , Purnamawati , Riana Tangking , Ruslan 4
3
2
*1
1,2 Department of Electronics Engineering Education, Engineering Faculty,
Universitas Negeri Makassar, Indonesia
3,4 Department of Electrical Engineering Education, Engineering Faculty,
Universitas Negeri Makassar, Indonesia
2
1
E-mail: Idharjutek@gmail.com, purnamawati@unm.ac.id,
3 rianamangesa@gmail.com, ruslan.ft@unm.ac.id
4
Abstract. This research aims to design and produce a learning media of
Trainer and Remote Lab based on Interne of Things (IoT) which can be used
in learning in the era of the industrial revolution 4.0. This research method
is Research and Development (R&D) with several stages, namely
Requirement, Design, and Coding & Testing. The Requirement stage is
implemented by doing a communication and interviews with lecturers and
students, this activity intends to understand the conditions of the learning
media used in the laboratory. The design stage is carried out by preparing
requirement specifications by creating an IoT Trainer and Remote Lab IoT
system design architecture. While the Coding & Testing stage was applied
by coding Fire base, Remote Lab, and Arduino (NodeMCU). Testing is
applied on students and lecturers to check the connectivity and system
failures. The results of this study are in the form of IoT (Hardware) trainer
learning media using NodeMCU and Remote Lab IoT as a software of
Android application. After testing the product 21 times, a very good level of
reliability was obtained, reaching 93.33%, thus the IoT and Remote Lab
Trainers are suitable for use as distance learning media.
| IConVET 2020 | 98
https://conference.undiksha.ac.id/iconvet/ | 98 |

